![]() Villagers regenerate 5 hit points per minute in the Dark Age.With update 56005, it was added to their tech tree. Initially cannot research Siege Engineers.With update 56005, (Elite) Obuch train in 12 seconds. Initially, (Elite) Obuch train in 9 seconds. ![]() Their navy is below average, as they miss out a few important technologies, notably Shipwright and Dry Dock. Additionally, they lack Halberdier, and as a result have non strong anti-cavalry unit. Combined with their lack of Ring Archer Armor, they are very reliant on Siege Rams to counter archers. The Poles lack Plate Barding Armor, which makes their cavalry much more vulnerable to archers than normal. Their defenses are solid, missing only Architecture and Heated Shot, and their villagers have an extra layer of protection from enemy raids by slowly regenerating health. Their economy is strong since their stone miners generate gold, their Villagers regenerate health, and they have access to a unique building, Folwark, which helps food generation by immediately collecting food from nearby Farms built. Their Monks are solid, missing only Atonement and Illumination. Their siege is solid, as they have access to Bombard Cannons, Siege Rams, and Siege Engineers. Their unique unit, the Obuch, is an infantry unit with strong durability and an armor-shredding ability. Their archer units are solid, having access to all important technologies and units except for Ring Archer Armor, Parthian Tactics, and Hand Cannoneers. Their Light Cavalry are strong thanks to an attack boost against archers early on, and later get the Winged Hussar and Lechitic Legacy. Their heavy cavalry has a massive 60% gold discount thanks to Szlachta Privileges. The Poles are a versatile civilization with access to wide variety of units, similar to the Malians and Chinese. Team bonus Scout Cavalry line has +1 attack vs.
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